Brass: Birmingham — The Action Economy Nobody Talks About
I’ve been playing Brass: Birmingham obsessively and I want to talk about action economy. Specifically the invisible actions — the ones you don’t take that win you the game.
Most guides focus on what to do. I think the real skill is knowing what to skip. In a 4-player game, you get maybe 19 total actions. Every single one has to pull double duty.
Anyone else optimizing around inaction rather than action? I feel like this is the leap from “good” to “great” in heavy euros.