Deep Dive: Gloomhaven Opening Strategies
After 40+ plays of Gloomhaven I’ve identified what I think are the three viable opening lines. Would love community input.
Opening A: Engine Rush — Prioritize income generation in rounds 1-2, even at the cost of early points. You’re betting on compound growth.
Opening B: Opportunistic — No fixed plan. React to what’s available and draft accordingly. High skill ceiling but inconsistent.
Opening C: Point Slam — Grab early scoring opportunities. Forces opponents to respond to your pace.
I’ve tracked my win rates: A wins 55% of the time in 3-player, B wins 60% in 4-player, C almost never works above 2-player. Thoughts?