The Heavy Game Paradox: More Rules ≠ More Fun
I’ve been playing heavier games for years and I’ve noticed something: the games I rate highest aren’t the heaviest ones.
Brass: Birmingham (weight: 3.86) is my #1. Twilight Imperium: Fourth Edition (weight: 4.35) is in my top 5. But Ark Nova (weight: 3.80) bores me because half the rules feel like overhead rather than meaningful decisions.
The best heavy games have high decision density — every rule serves the player experience. The worst ones are heavy because of bookkeeping. Does anyone else feel this way?