Session Report: Gloomhaven — We Almost Quit at Scenario 7
Our Gloomhaven campaign has been incredible but Scenario 7 almost broke us. We failed it three times. THREE TIMES.
The combination of monster spawns and the narrow corridor layout felt genuinely unfair. We were about to house-rule it when our Brute player suggested a completely different approach — kiting enemies through the first room instead of pushing forward.
We beat it on the fourth attempt with 2 HP left on our healer. Absolutely electric. This game goes from miserable to euphoric in the span of a single turn.